In this episode of The Great Plains Archaeology Podcast, we dive into the history of Indigenous representation in the Sid Meier’s Civilization series. From early portrayals to the groundbreaking collaboration with the Shawnee for Civilization 7, we explore how gaming has shaped public perceptions of Indigenous histories. Our discussion unpacks the importance of authentic representation, the role of Indigenous-led initiatives in game development, and how community engagement can create more accurate and meaningful narratives. Tune in as we examine what this means for archaeology, public education, and the future of Indigenous storytelling in digital spaces.
Links:
The Archaeology of the North American Great Plains by Douglas B. Bamforth (2021)
Archaeology on the Great Plains Edited by W. Raymond Wood (1998)
Transcripts
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Contact:
Instagram: @pawnee_archaeologist
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